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Dragonlance News Thoughts Update

The Meaning of Dragonlance

Down the years, Margaret and I have met countless others who have found in our words the strength to do hard things, the comfort to make it through the long nights or years, and the inspiration even to learn how to read.

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Dragonlance Featured

Dragonlance Legacy: Weis & Hickman Roadshows

UPDATED FULL VERSION: Beginning with Gencon 1984 and for a number of years thereafter, Margaret Weis and Tracy Hickman produced a series of events at the convention entitled the ‘Weis & Hickman Travelling Roadshow. These generally featured a skit authored by Tracy Hickman, Q&A sessions with Weis and Hickman as well as performances from their […]

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Dragonlance Featured Games News

Eye of the Dragon: An Adventure 30 Years in the Making

Three decades after creating the classic Dragonlance setting, there remained one adventure that Tracy and Laura Hickman had never been completed. Now, thanks to four determined patrons, that final fantasy adventure is going to become a reality. Tracy and Laura have been commissioned to complete ‘Eye of the Dragon’, the unfinished adventure module that had […]

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Dragonlance Featured

Dragonlance: Journey of Desperation and Hope

  It was early on March 15, a Monday, when Laura and I secured our then to children, Angel and Curtis, into their child seats in the back of our Volkswagen Rabbit and began our journey east toward a new job and a new life. We headed east from Orem Utah through Provo Canyon where […]

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Dragonlance Featured Thoughts

Dragonlance: Leap of Faith

After being offered a job by TSR in February 1982, the most difficult part was saying yes. I had lived most of my life in Utah, had met my wife there, and our then two children had been born there. While it was true that as a missionary had traveled to the far side of […]

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Dragonlance Featured News

30 Years of Dragonlance

Thirty years ago, ‘Dragonlance’ was unknown outside the walls of TSR Inc. It was a difficult time for the company. There had been a downturn after the large wave of hirings which had brought me into the company and how many of the creators were faced with layoffs. There was a desperate sense that the […]